In last week’s lecture, I showed a selection of artwork that was mostly sculptural or installation-based, but that related specifically to the mapping project that I was assigning. This week, I want to step back a little bit and take a broader look at some of the more important work (and artists) in interactive sculpture and installation that leads up where we are today.
We’re not going to spend too much time on the origins of sculpture, other than to point out that it has a strong origin, which is still what informs many people’s perception of what sculpture is today. It’s also important to point out the Eurocentricity of this view. There is a lot of interesting sculptural work from all around the world that doesn’t necessarily get coverage in general art history classes in Europe and North America.
Expanding the definition of sculpture
We’re going to paper over the differences between a lot of different European sculptural movements – and there are differences, just not ones that we’re particularly interested in for this course – and skip to the early 20th century to when the sculpture began to mean things other than the creation of an object through the process of sculpting it.
The Guitar (1912)
Sculpture that moves
Red, Blue and Black Cascade (1974)
Alexander Calder is famous for, among other things, creating mobiles which were some of the first kinetic sculptures.
Theo Jansen has been making the round on YouTube (he also has a TED Talk) with his giant Strandbeests.
Machine with Wishbone
Arthur Ganson is the inheritor of some of the wire art that you started to see with Calder.
Machine with Concrete
Sculpture that responds
Potent Objects (2003)
From Me To You (2007)
Installation: Immersive Sculpture
Lost in the Memory Place (2014)