Philip Beesley Architect Inc.

I spent nearly a year (most of 2016) working for PBAI as the lead technical designer, mainly working on the electronics and firmware for new and existing installations. I was involved in designing new electronics and firmware as well as updating and repurposing existing rigs and code for new installations.

While there, I was part of the team that worked on Aurora (2013), Sentient Chamber (2015), Ocean (2016), and Sentient Veil (2017), and parts of the work that I did were later used in Aegis/Noosphere (2018).

For more information, take a look at Philip’s main website and the Living Architecture Systems Group at the University of Waterloo